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ESEC/FSE 2021
Thu 19 - Sat 28 August 2021 Clowdr Platform
Thu 26 Aug 2021 12:20 - 12:30 - Human Aspects—HCI and Mobile Chair(s): Jürgen Cito
Fri 27 Aug 2021 00:20 - 00:30 - Human Aspects—HCI and Mobile Chair(s): Gustavo Pinto

With the widespread adoption of smartphones in our daily life, mobile games experienced increasing demand over the past years. Meanwhile, the quality of mobile games has been continuously drawing more and more attention, which can greatly affect the player experience. For better quality assurance, general-purpose testing has been extensively studied for mobile apps. However, due to the unique characteristic of mobile games, existing mobile testing techniques may not be directly suitable and applicable. To better understand the challenges in mobile game testing, in this paper, we first initiate an early step to conduct an empirical study towards understanding the challenges and pain points of mobile game testing process at our industrial partner NetEase Games. Specifically, we first conduct a survey from the mobile test development team at NetEase Games via both scrum interviews and questionnaires. We found that accurate and effective GUI widget detection for mobile games could be the pillar to boost the automation of mobile game testing and other downstream analysis tasks in practice.

We then continue to perform comparative studies to investigate the effectiveness of state-of-the-art general-purpose mobile app GUI widget detection methods in the context of mobile games. To this end, we also develop a technique to automatically collect GUI widgets region information of industrial mobile games, which is equipped with a heuristic-based data cleaning method for quality refinement of the labeling results. Our evaluation shows that: (1) Existing GUI widget detection methods for general-purpose mobile apps cannot perform well on industrial mobile games. (2) Mobile game exhibits obvious difference from other general-purpose mobile apps in the perspective GUI widgets. Our further in-depth analysis reveals high diversity and density characteristics of mobile game GUI widgets could be the major reasons that post the challenges for existing methods, which calls for new research methods and better industry practices. To enable further research along this line, we construct the very first GUI widget detection benchmark, specially designed for mobile games, incorporating both our collected dataset and the state-of-the-art widget detection methods for mobile apps, which could also be the basis for further study of many downstream quality assurance tasks (e.g., testing and analysis) for mobile games.

Thu 26 Aug

Displayed time zone: Athens change

12:00 - 13:00
Human Aspects—HCI and MobileResearch Papers / Industry Papers +12h
Chair(s): Jürgen Cito TU Vienna; Facebook
12:00
10m
Paper
Data-Driven Accessibility Repair Revisited: On the Effectiveness of Generating Labels for Icons in Android Apps
Research Papers
Forough Mehralian University of California at Irvine, Navid Salehnamadi University of California at Irvine, Sam Malek University of California at Irvine
DOI
12:10
10m
Paper
Benchmarking Automated GUI Testing for Android against Real-World BugsArtifacts AvailableArtifacts Reusable
Research Papers
Ting Su East China Normal University, Jue Wang Nanjing University, Zhendong Su ETH Zurich
DOI Pre-print Media Attached
12:20
10m
Paper
An Empirical Study of GUI Widget Detection for Industrial Mobile Games
Industry Papers
Jiaming Ye Kyushu University, Ke Chen Fuxi AI Lab of Netease, Xiaofei Xie Kyushu University, Lei Ma University of Alberta, Ruochen Huang University of Alberta, Yingfeng Chen Fuxi AI Lab of Netease, Yinxing Xue University of Science and Technology of China, Jianjun Zhao Kyushu University
DOI
12:30
30m
Live Q&A
Q&A (Human Aspects—HCI and Mobile)
Research Papers

Fri 27 Aug

Displayed time zone: Athens change

00:00 - 01:00
Human Aspects—HCI and MobileResearch Papers / Industry Papers
Chair(s): Gustavo Pinto Federal University of Pará (UFPA) and Zup Innovation
00:00
10m
Paper
Data-Driven Accessibility Repair Revisited: On the Effectiveness of Generating Labels for Icons in Android Apps
Research Papers
Forough Mehralian University of California at Irvine, Navid Salehnamadi University of California at Irvine, Sam Malek University of California at Irvine
DOI
00:10
10m
Paper
Benchmarking Automated GUI Testing for Android against Real-World BugsArtifacts AvailableArtifacts Reusable
Research Papers
Ting Su East China Normal University, Jue Wang Nanjing University, Zhendong Su ETH Zurich
DOI Pre-print Media Attached
00:20
10m
Paper
An Empirical Study of GUI Widget Detection for Industrial Mobile Games
Industry Papers
Jiaming Ye Kyushu University, Ke Chen Fuxi AI Lab of Netease, Xiaofei Xie Kyushu University, Lei Ma University of Alberta, Ruochen Huang University of Alberta, Yingfeng Chen Fuxi AI Lab of Netease, Yinxing Xue University of Science and Technology of China, Jianjun Zhao Kyushu University
DOI
00:30
30m
Live Q&A
Q&A (Human Aspects—HCI and Mobile)
Research Papers